For over fifty years, Dieter Rams has left an indelible mark on the field of product design and the world at large with his iconic work at Braun and Vitsoe. The objects Dieter has designed have touched the lives of millions of people––so many of us have had a Braun coffeemaker, shaver, stereo, calculator, speakers, or alarm clock. Or an Oral-B toothbrush. Or a Vitsoe 606 shelving system. Or any of the hundreds of other products Dieter has designed or overseen the design of.
His work has influenced the way most of today's consumer products look and function. The computer or phone you're reading this on looks the way it does because of Dieter Rams. Dieter's influence also extends to his "Ten Principles of Good Design," a list of edicts that champions simplicity, honesty, and restraint, and still applies to design theory and practice today.
In 2008, Gary interviewed Dieter for his documentary Objectified, but was only able to share a small piece of his story in that film. Dieter, who is now 86, is a very private person; however Gary was granted unprecedented access to create the first feature-length documentary about his life and work.
Rams includes in-depth conversations with Dieter, and deep dives into his philosophy, his process, and his inspirations. But one of the most interesting parts of Dieter's story is that he now looks back on his career with some regret. "If I had to do it over again, I would not want to be a designer," he's said. "There are too many unnecessary products in this world." Dieter has long been an advocate for the ideas of environmental consciousness and long-lasting products. He's dismayed by today's unsustainable world of over-consumption, where "design" has been reduced to a meaningless marketing buzzword.
Rams is a design documentary, but it’s also a rumination on consumerism, materialism, and sustainability. Dieter's philosophy is about more than just design, it’s about a way to live. It’s about getting rid of distractions and visual clutter, and just living with what you need. The film features original music by pioneering musician and producer Brian Eno.
To celebrate the launch of All Flows, Made in MK is hosting a special meet up for the tech and creative community. They'll bring the local community together with event attendees from across the world providing an opportunity to meet like-minded people and connect with a broad range of talent from across the sector; from startup founders to software developers, digital designers to photographers, and everything in between. Made in MK is a free and informal meet-up for the tech and creative community in Milton Keynes.
Come along to meet like-minded people and stay connected with a broad range of talent from across the tech and creative sector; from startup founders to software developers, digital designers to photographers, and everything in between.
There are only a limited number of tickets and they go quick so make sure you register for FREE now.
Opening introductions welcoming a fun and inspiring couple of days in Milton Keynes.
UE explore their design inspirations and creative process when making new character driven artworks.
Find out more about Claire, Joel and Universal Everything.
A journey in art and design: in an age where digital and AI are omni-present, Sarah will talk us through her journey from working in the arts to making artworks, presenting an analog and physical range of works.
Find out more about Sarah.
Check out our list of places to eat nearby, but there are plenty more!
Games have contributed to social change for many years, even pre-dating the video game era; for example, in 1903, Monopoly was originally conceived as a social justice game by Lizzy Magie. In this session, we'll take a quick look at the latest developments in this realm, covering topics such as the climate crisis and social justice, and focus on activism initiatives in games, drawing examples both from history and from ustwo games’ Monument Valley and Alba: A Wildlife Adventure, among others. Jennifer will also share highlights from the UN-backed Playing for the Planet's 2022 survey, which reveals how games can spur positive actions in real life.
Find out more about Jennifer and ustwo games.
Do side projects actually lead to paying work? Elliot quite literally draws the lines that connect his seemingly disparate creative endeavours over a two-decade career that has been punctuated by large side projects. Spoiler alert: the answer is “yes”.
Working in the field of visuals arts, projection and digital media, Kate will be talking about her influences, passion for design, key moments such as projects for BBC Studios - Events, as well as her love for both analogue and digital processes, all wrapped up with the challenges associated with this kind of work.
Foxdog Studios, Lloyd Henning and Peter Sutton, are computer programmers turned live performers. They create comedy shows that put the audience in control of interactive games and DIY gadgets. Their live show, “Robot Chef”, was a sell-out at the Edinburgh Fringe and had viewers cook sausage and beans by controlling a robot on their phones (a highlight being firing a hotdog from a cannon).
We kick-off our exciting day 2 at MK Gallery.
From the dashboard of Blade Runner 2049's iconic spinners to the creation of real AR interfaces in an Audi, David will showcase the way motion designers are blurring the boundaries between design for fiction and reality.
Find out more about David and Territory Studio.
About a decade ago, data visualisation and infographics exploded across our media landscape, and are now a ubiquitous presence across all its forms. Now this design space has matured, where can we go next, and how will we get there?
Stefanie will use examples from her practice to explore what a ‘post-infographic’ design approach might look like, where data is not merely visualised but instead – through experimentation with the dataviz design process – becomes a community conversation starter, a souvenir, an artistic material, and more.
Find out more about Stefanie.
The Designers Republic, led by founder and born rebel Ian Anderson, has shaped graphic communication over the past 30 years. It has done this through gravity-defying client work, revolutionary self-initiated projects, and provocative gestures.
Under Anderson’s idiosyncratic leadership, TDR™ pioneered the idea of a design group with attitude. More like a band than a design studio, they changed the dynamic between client and design group, and uniquely, they acquired a following beyond the graphic design tribe.
Find out more about Ian and The Designers Republic™.
Check out our list of places to eat nearby, but there are plenty more!
Eva takes you on board on her wild journey of working in the creative field as a 3D artist and director. She comes armed with an honest talk filled with fun as well as lessons she learned along the way.
Find out more about Eva.
The importance of learning your tools, honing your craft and the value of failure.
A neon-soaked passion-filled presentation of all things creativity, trying to strike the elusive balance between uncurbed enthusiasm and pragmatic process. Director & Designer Gavin Strange plots his creative journey through his time in the design and film industry– picking it apart and extracting the lessons and learnings from it all. It’s loud, silly, and hopefully energizing. The aim of the game is to convince YOU to make more of the stuff that makes YOUR heart sing.
We'll announce more details soon, but we'll be hosting a great closing event with music provided by local DJs, drinks and great conversation.
MKIAC are hosting the 2023 edition of Art in the Park will be on the 13th May, 2023 at Campbell Park, Milton Keynes.
You can look forward to cultural music, international artists, visual arts, workshops, a 'Parade of Colours', funfair and delicious food from MK's different communities! It is free for all to attend!
This year's theme is 'Roots + Foundations', focused not only on cultural heritage but also the environment and climate change.